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Google open sources its 3D audio kit for VR and AR

Google has been letting loose open sourcing stuff lately so that anybody can freely use or modify it. First, it was the tech behind Portrait Mode, and now its the spatial audio SDK Resonance Audio.
                                                     
Google resonance audio
Resonance Audio was launched last year and is aimed at making it easier for developers to deliver more convincing surround sound experiences in their VR and AR apps. The kit is based on Google's multi-platform VR Audio SDK, but really tries to improve on its foundation and make cross-platform development a lot easier with platform-specific documentation on how to implement all features properly.

Now that Resonance Audio has been open sourced, developers can freely integrate it into their projects to make cross-platform developing of AR/VR experiences a lotsimpler.
> "To accelerate adoption of immersive audio technology and strengthen the developer community around it, we’re opening Resonance Audio to a community-driven development model. By creating an open source spatial audio project optimized for mobile and desktop computing, any platform or software development tool provider can easily integrate with Resonance Audio. More cross-platform and tooling support means more distribution opportunities for content creators, without the worry of investing in costly porting projects."

For the uninitiated, Resonance Audio is Google’s take on 3D surround audio, and it takes the form of a special toolkit and SDK that can be integrated into the popular Unity 3D development suite. Resonance Audio uses Ambisonic technology to essentially figure out how best to realistically optimize audio in a 3D space according to its source and surroundings, making a scene like whispering to a fellow audience member during a VR concert extremely realistic. Different sound sources can mesh in real time in a 3D environment, and objects and environment boundaries can affect the way that sound travels, blends, and fades. All of these factors come together to create extremely realistic spatial audio that can work with just about any 3D project, including VR and AR content.

Gear VR and Daydream users may have already experienced Resonance Audio in recent apps like Pixar's Coco VR, Disney's Star Wars: Jedi Challenges AR, and Runaway's Flutter VR.

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